Weapon Weapon Class

Definition

public class WeaponPublic Class Weapon
Inheritance
System.ObjectSystem.Object
WeaponWeapon

Inherited Members

System.Object

System.Object.ToString()System.Object.ToString()
System.Object.Equals(System.Object)System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()System.Object.GetHashCode()
System.Object.GetType()System.Object.GetType()
System.Object.MemberwiseClone()System.Object.MemberwiseClone()

Properties

AmmunitionType AmmunitionType

public AmmunitionType? AmmunitionType { get; set; }Public Property AmmunitionType As AmmunitionType?
Value
System.Nullable<AmmunitionType> System.Nullable(Of AmmunitionType)

Id Id

public int Id { get; set; }Public Property Id As Integer
Value
System.Int32 System.Int32

IsAutomatic IsAutomatic

public bool IsAutomatic { get; set; }Public Property IsAutomatic As Boolean
Value
System.Boolean System.Boolean

Name Name

public string Name { get; set; }Public Property Name As String
Value
System.String System.String

Owner Owner

public Gear Owner { get; set; }Public Property Owner As Gear
Value
Gear Gear

OwnerFullName OwnerFullName

public string OwnerFullName { get; set; }Public Property OwnerFullName As String
Value
System.String System.String

SynergyWith SynergyWith

public virtual Weapon SynergyWith { get; set; }Public Overridable Property SynergyWith As Weapon
Value
Weapon Weapon

SynergyWithId SynergyWithId

public int ? SynergyWithId { get; set; }Public Property SynergyWithId As Integer?
Value
System.Nullable<System.Int32> System.Nullable(Of System.Int32)