Weapon Weapon Class

Definition

public class Weapon
Public Class Weapon
Inheritance
System.ObjectSystem.Object
WeaponWeapon

Properties

AmmunitionType AmmunitionType

public AmmunitionType? AmmunitionType { get; set; }
Public Property AmmunitionType As AmmunitionType?
Value
System.Nullable<AmmunitionType> System.Nullable(Of AmmunitionType)

Id Id

public int Id { get; set; }
Public Property Id As Integer
Value
System.Int32 System.Int32

IsAutomatic IsAutomatic

public bool IsAutomatic { get; set; }
Public Property IsAutomatic As Boolean
Value
System.Boolean System.Boolean

Name Name

public string Name { get; set; }
Public Property Name As String
Value
System.String System.String

Owner Owner

public Gear Owner { get; set; }
Public Property Owner As Gear
Value
Gear Gear

OwnerFullName OwnerFullName

public string OwnerFullName { get; set; }
Public Property OwnerFullName As String
Value
System.String System.String

SynergyWith SynergyWith

public virtual Weapon SynergyWith { get; set; }
Public Overridable Property SynergyWith As Weapon
Value
Weapon Weapon

SynergyWithId SynergyWithId

public int ? SynergyWithId { get; set; }
Public Property SynergyWithId As Integer?
Value
System.Nullable<System.Int32> System.Nullable(Of System.Int32)

Methods

Equals(Object) Equals(Object)

Inherited from System.Object

Equals(Object, Object) Equals(Object, Object)

Inherited from System.Object

GetHashCode() GetHashCode()

Inherited from System.Object

GetType() GetType()

Inherited from System.Object

MemberwiseClone() MemberwiseClone()

Inherited from System.Object

ReferenceEquals(Object, Object) ReferenceEquals(Object, Object)

Inherited from System.Object

ToString() ToString()

Inherited from System.Object