Actions and rules

Use PlayStream Rules to react to PlayStream events in real time. A Rule consists of:

  • Only one Trigger
  • An optional list of conditions
  • One or more actions to take when that trigger is activated.

For example, if you want to send a reward to your players, and send a them a notification when they have more than 10,000 XP you could:

  • Define a Segment for your users called “High XP Players”, and set the criteria as XP >= 10,000.
  • Create a rule that is triggered by the PlayStream event of those players moving into the High XP Players segment.
  • Set two actions for that rule:
    1. Grant virtual currency to the player in the segment.
    2. Send a push notification to congratulate the player and let them know what they've received.