About the events.all table

The events.all table is the destination for all incoming events regardless of the ingestion pipeline they come through. This table powers several features on Game Manager, including Event History and Explorer.

Note

Many columns present are written as an artifact of our ingestion process and are in the process of being deprecated. Only those listed below are intended to remain. Other columns can and should be disregarded.

Column Name Data Type Description
SchemaVersion String Indicates the schema version assigned to the event by the PlayFab services. This number will increment when structural changes occur to the event.
FullName_NameSpace String A namespace assigned to the event in ingestion. Designed to prevent collisions between title telemetry events and PlayFab events of the same name. Useful for grouping by domain.
FullName_Name String The name of the event.
Entity_Id String The unique id of the entity sending the event, i.e. title player, character, title, etc.
Entity_Type String The type of entity sending the event, i.e. title player, character, title, etc.
EntityLineage_title String The Title ID from which the event occurred.
EventData Dynamic The original JSON payload of the event.
EventId String A unique GUID identifier for each event.
Timestamp DateTime The time the event was received by PlayFab.
EntityLineage_title_player_account String The title player id associated with the event. For more information, see Available built-in entity types.
EntityLineage_master_player_account String The master player id associated with the event. For more information, see Available built-in entity types.
EntityLineage_namespace String The namespace associated with the event. For more information, see Available built-in entity types.