HoloLens 2 Display

The HoloLens 2 display is a combination of waveguides and light projectors. Users look through the waveguides—the lenses inside the visor—when wearing the headset. The light projectors are inside the enclosure above the brow. HoloLens 2 uses laser light to illuminate the display.

Troubleshooting

For HoloLens 2, take the following steps to ensure the highest visual quality of holograms presented in displays:

  • Increase brightness of the display. Holograms look best when the display is at its brightest level.
  • Bring visor closer to your eyes. Swing the visor down to the closest position to your eyes.
  • Shift visor down. Try moving the brow pad on your forehead down, which will result in the visor moving down closer to your nose.
  • Run eye calibration. The display uses your interpupillary distance (IPD) and eye gaze to optimize images on the display. If you don't run eye calibration, the image quality may be made worse. To run eye calibration, go to Settings > System > Calibration > Run eye calibration.

FAQ

What are the patterns that occasionally flash in the bottom corners of the display?

Occasionally, your HoloLens 2 will show different patterns in the bottom left and right corners of the display. Examples are shown below (animated GIFs). This pattern is part of the normal operation of your HoloLens 2 device to calibrate the display for optimum experience.

Biphase pattern GEO pattern

Why am I unable to take an accurate photograph of my HoloLens 2 display?

The HoloLens 2 display is designed to be viewed by the human eye. The device has an active color correction system that adapts to a user's eyes. Compared to the human eye, cameras see environments differently and below are some factors that may impact any inconsistency between what a camera captures and what a user sees.

  • Eye position. The HoloLens 2 display is designed specifically for the eye position of the user. The HoloLens 2 employs eye tracking technology to adapt to the user's eye position. A camera that that is mispositioned by a few millimeters can lead to image distortion. Accurate positioning with a camera is difficult and needs to match the exact location and eye relief for which the device is performing color correction.
  • Eye movement. The display adapts to the movement of a user’s eye to adjust colors. What is shown on the display may differ depending if the user is looking at the center, the edge, or the corner of the display. A single image capture could at best only show what the display looks like for the axis that matches an eye gaze direction.
  • Binocular viewing. The HoloLens 2 display is designed to be viewed with both eyes. The brain adapts to seeing two images and fuses them together. Images of only one display ignore the information from the other display.
  • Camera exposure time. The exposure time of the camera needs to be an exact multiple of 1/120th of a second. The HoloLens display frame rate is 120 Hz. Due to the way the HoloLens 2 draws images, capturing a single frame is also not enough to match a human's visual experience. At the same time, if the device moves at all—even micromovements—the system reprojects the image on the display to stabilize holograms. Capturing multiple frames while keeping the HoloLens from moving usually requires a laboratory setup.
  • Camera aperture size. The camera's aperture size must be at least 3 mm to capture an accurate image. Cell phone cameras with small apertures integrate light from a smaller area than the human eye does. The device applies color correction for patterns observed by larger apertures. With small apertures, uniformity patterns are sharper and remain visible despite color corrections applied by the system.
  • Camera entrance pupil. The entrance pupil of the camera should be at least 3 mm in diameter to capture an accurate image. Otherwise, the camera captures some high frequency patterns not visible to the eye. The position of the entrance pupil both needs to be in front of the camera and positioned at the eye relief distance to avoid introducing aberrations and other variations to the captured image.
  • Camera position. Cameras that meet the requirements to view the HoloLens 2 display are larger, and it is difficult to position the camera close enough to the HoloLens 2 display to observe the color corrected image. If the camera is in the wrong place, the color correction may negatively impact the capture of the HoloLens 2 display.
  • Image correction. Typical digital cameras and smartphone cameras apply a tone reproduction curve (TRC) which boosts contrast and color to provide a snappier outcome. When applied to a HoloLens 2 display, this tone curve amplifies non-uniformities.

All said, it is still possible for specialized industrial cameras to capture representative images from the HoloLens 2 display. Unfortunately, smartphone, consumer, and professional cameras will not capture images that match what a user sees on HoloLens 2.

What does eye calibration do to display image quality?

The HoloLens 2 display actively color corrects images based on the position of the user's eyes. Eye calibration provides two important inputs: (1) the user's interpupillary distance (IPD), and (2) the direction each eye is looking. Without eye calibration, the system defaults to a nominal eye position with no eye movement. The difference between active color correction versus no correction depends on the user's physiology themselves. For example, users that have the same IPD as the system default will see fewer color correction improvements. While users that have a much narrower or wider IPD than the system default will see more changes to the display image.

Note, a new feature coming in a future operating system update will start automatically detecting eye position. Users can enroll in the insider preview to try out this feature now.

What are the display differences between HoloLens (1st gen) and HoloLens 2?

Among the top requests customers gave Microsoft after experiencing HoloLens 1 was (1) increase the field-of-view and (2) increase the brightness. Technology developments allowed Microsoft to produce waveguides that doubled the field-of-view's area and produce light projectors with a display that are up to three times brighter. The hardware sets the baseline for a trio of tradeoffs for the display image quality: (1) field-of-view, (2) brightness, and (3) color uniformity. Continued technology advancement allows improvements in all areas without sacrificing another area. In the interim, the existing technology sets the limits available for these tradeoffs.

What improvements are coming that will improve HoloLens 2 image quality?

While we have many investigations underway to improve image quality, the following areas are expected to arrive in upcoming updates:

  • Automatic Eye Position. This feature will enable the eye calibration procedures to take place in the background. Users will no longer need to run eye calibration for active color correction to work. It will instead just work.
  • Color Calibration Improvements. This update focuses on color values of darker colors (for example, dark gray). Right now, dimmer colors pick up a red tone. This issue also happens as the entire display is dimmed—the entire display picks up red colors. This issue is a result of too much activity in the red color channel for these darker colors. We've characterized the laser illumination curves at these dimmer colors and are working to offer a user calibration procedure. The result will be more color accuracy across the brightness spectrum. It will not change the appearance of white backgrounds at full brightness. We continue to advise use of dark mode design patterns in apps.
  • Reading Mode. It is possible for app developers to tradeoff the display field-of-view to achieve higher angular resolution. App developers can override the projection matrix so that content is rendered at the display's drawing resolution. This feature results in 30% reduction in field-of-view and a corresponding increase in angular resolution. Work is underway to introduce this capability to the Mixed Reality Toolkit. When available, reading mode will work on any HoloLens 2 OS—it is not dependent on an OS update.

Operating system updates are delivered automatically. You can also test early releases of software improvement through the insider preview program.

What guidance is available for developers to apply dark mode design principles?

Users will have the best experience when avoiding white backgrounds. Dark mode is a design principle used by apps to use black or dark colored backgrounds. The system settings default to dark mode and can be adjusted by going to Settings > System > Color.

Developers are advised to follow dark mode design guidance:

When a hologram requires a white background, keep the size of the hologram smaller than the display's full field of view. This size allows users to put the hologram in the center of the display.

How do you clean a HoloLens 2 display?

Use a microfiber cloth to gently wipe the visor. To sanitize the visor, use 70% isopropyl alcohol to lightly moisten a cloth then wipe the visor. Read full guidance in the HoloLens 2 cleaning FAQ.