DOM Event Constructors

As of Microsoft Edge (build 10240+), the createEvent()/initEvent() constructor pattern for synthetic events is deprecated and has been replaced by the DOM L4 event constructor pattern. This change makes it much simpler to create synthetic events with fewer steps and significantly more readable code.


Events can now be created with the Event() constructor as follows:

var event = new Event('submit');

// Listen for the event.
element.addEventListener('submit', function (e) { ... }, false);

// Dispatch the event.

Feature testing

To test for support for the DOM L4 event constructor pattern in Microsoft Edge, use the following code sample.

if (typeof window.Event == "function"){
  // use new syntax
} else {
  // use old syntax

MouseEvent() Example

The MouseEvent() interface includes it's own methods and properties as demonstrated in the following code sample.

var mycheckbox = document.getElementById('mycheckbox');
var clicker = new MouseEvent("click", {
  'bubbles': true,
  'cancelable': true,
  'view': window,
  'detail': 0,
  'screenX': 0,
  'screenY': 0,
  'clientX': 0,
  'clientY': 0,
  'ctrlKey': false,
  'altKey': false,
  'shiftKey': false,
  'metaKey': false,
  'button': 0,
  'relatedTarget': null

The first parameter is an event type and the second parameter is an optional dictionary of event properties. The most common are bubbles and cancelable, but for different events you can add event-specific properties, such as clientX and clientY for a MouseEvent. In the optional dictionary, the last 14 parameters of the initMouseEvent() are duplicated. Instead of a confusing sequence of numbers and booleans that require you to refer to documentation to be sure to get in the right order, the dictionary makes the code much more readable and maintainable.


Although deprecated, the createEvent()/initEvent() syntax remains functional at this time to support backward compatibility.


Support for standardized synthetic events began in Windows Internet Explorer 9. The constructor pattern for a synthetic event required a two step process. First you would use the createEvent() method to create an event object of a specific type, then an initEvent() method to initialize it. There is a generic initEvent(), then 23 specialized variations for different types of event objects. For example, the following code creates a synthetic MouseEvent, uses a initMouseEvent() to initialize it as a click, and fires it on a checkbox element:

var mycheckbox = document.getElementById('mycheckbox');
var clicker = document.createEvent("MouseEvents");

API reference

DOM Event Object

CustomEvent Object

Creating and firing synthetic events


DOM Event Constructors