Model3DFormat.RotationX property (Word)

Returns the x-angle of a 3D model object's rotation. Read/write.



expression A variable that represents a Model3DFormat object.

Return value



The rotation of a 3D model is reported as a trio of x, y, and z Euler angles. The properties RotationX, RotationY, and RotationZ can be used to read or change the absolute orientation of a 3D model.

The methods IncrementRotationX, IncrementRotationY, and IncrementRotationZ can be used to rotate a 3D model relative to its current orientation.

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