The BevelLightingAngle cell is a vScalar custom token grouping that specifies the direction for lighting on a 3D shape. It MUST have a ShapeSheet_Type or StyleSheet_Type parent element.

If both values of the sibling BevelTopType Cell_Type element and BevelBottomType Cell_Type element are zero, this value MUST be ignored.

The unit of the value is degrees. The value MUST be greater than or equal to zero, and less than 360. See [ISO/IEC29500-1:2016] section for details regarding the meaning of this value.