3.2.5.5 DPSP_MSG_ADDFORWARDREQUEST

When the game host receives a DPSP_MSG_ADDFORWARDREQUEST message (section 2.2.11), the game host MUST format a DPSP_MSG_ADDFORWARD message (section 2.2.8) containing the information for the system player contained in the DPSP_MSG_ADDFORWARDREQUEST.<22>

The game host MUST then transmit the DPSP_MSG_ADDFORWARD request to each of the other players in the game to allow them to update their name tables. It MUST then start the Name Table Population timer and wait for each of the players to respond with a DPSP_MSG_ADDFORWARDACK (section 2.2.9) message.