2.2.25 DPSP_MSG_DELETEPLAYER
The DPSP_MSG_DELETEPLAYER packet is sent to indicate that a player has been deleted.
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1 |
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2 |
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3 |
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DPSP_MSG_HEADER (28 bytes) |
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... |
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... |
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IDTo |
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PlayerID |
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GroupID |
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CreateOffset |
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PasswordOffset |
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DPSP_MSG_HEADER (28 bytes): Message header for this packet. The Command Value member of this field MUST be set to 11 (0x0B).
IDTo (4 bytes): Ignored. SHOULD be set to zero when sent and MUST be ignored on receipt.
PlayerID (4 bytes): MUST be set to the player ID of the newly deleted player.
GroupID (4 bytes): Ignored. SHOULD be set to zero when sent and MUST be ignored on receipt.
CreateOffset (4 bytes): Ignored. SHOULD be set to zero when sent and MUST be ignored on receipt.
PasswordOffset (4 bytes): Ignored. SHOULD be set to zero when sent and MUST be ignored on receipt.