2.2.25 DPSP_MSG_DELETEPLAYER

The DPSP_MSG_DELETEPLAYER packet is sent to indicate that a player has been deleted.


0


1


2


3


4


5


6


7


8


9

1
0


1


2


3


4


5


6


7


8


9

2
0


1


2


3


4


5


6


7


8


9

3
0


1

DPSP_MSG_HEADER (28 bytes)

...

...

IDTo

PlayerID

GroupID

CreateOffset

PasswordOffset

DPSP_MSG_HEADER (28 bytes): Message header for this packet. The Command Value member of this field MUST be set to 11 (0x0B).

IDTo (4 bytes): Ignored. SHOULD be set to zero when sent and MUST be ignored on receipt.

PlayerID (4 bytes): MUST be set to the player ID of the newly deleted player.

GroupID (4 bytes): Ignored. SHOULD be set to zero when sent and MUST be ignored on receipt.

CreateOffset (4 bytes): Ignored. SHOULD be set to zero when sent and MUST be ignored on receipt.

PasswordOffset (4 bytes): Ignored. SHOULD be set to zero when sent and MUST be ignored on receipt.