3.1.3 Initialization

The underlying game session MUST be established before the voice client can begin operation. In addition, the following MUST occur:

  • The Voice Client List is set to empty.

  • Current Host Order ID is set to 0xFFFFFFFF.

  • Current Voice Server DVID is set to 0 if the game session is peer-to-peer or the DVID of the voice server if the game session is in client/server mode.

  • Current Voice Target List is set to empty.

  • Jitter Buffers are initialized.

  • Current Message Number is set to 0.

  • Current Sequence Number is set to 0.