2.2.2.4 Content

When a client or server sends session data, the session data is contained in a message body. The message body contains one or more 8-bit sequences representing the session data.

A state server implementation MUST treat content as opaque and MUST round-trip the value back to the client when requested.

Both the client and server MUST send and receive content as byte arrays (char* or byte[]).

 content = *OCTET