4.2 Client Disconnects from a DXDiag Chat Session Example

The following example describes how clients and servers disconnect from a DXDiag chat session.

  • User selects CLOSE on the Chat window. This is the same action regardless of whether the user is the server or the client in the game session. However, the sequence of events that results differs according to the current role of the participant, as specified in sections 3.1.5.3 and 3.1.5.4.