3.2.1.3.1 Idle
Idle is the initial state. The following events are processed in this state:
Creating LU 6.2 Subordinate Enlistment
LU 6.2 Subordinate Enlistment Conversation Lost
Unplugging LU 6.2 Subordinate Enlistment
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Idle is the initial state. The following events are processed in this state:
Creating LU 6.2 Subordinate Enlistment
LU 6.2 Subordinate Enlistment Conversation Lost
Unplugging LU 6.2 Subordinate Enlistment