2.2.3.21 OFFSCREEN_RT_TEXTURE
This structure contains information about the graphics card and monitor used to create and display the surface.
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2 |
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3 |
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reserved0 |
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... |
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hardwareId |
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... |
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monitorId |
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... |
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reserved0 (8 bytes): Reserved. MUST be set to zero when sent and MUST be ignored when received.
hardwareId (8 bytes): This field MUST be set to a unique identifier corresponding to the graphics card adapter that was used to create the surface on the server side.
monitorId (8 bytes): This field MUST be set to a unique identifier corresponding to the display monitor that is used to display the surface.