2.2.2.24 MilTransparencyFlags

A MilTransparencyFlags specifies the transparency mode of a render target.

 typedef  enum
 {
   Opaque = 0x00000000,
   ConstantAlpha = 0x00000001,
   PerPixelAlpha = 0x00000002,
   ColorKey = 0x00000004
 } MilTransparencyFlags;

Opaque:  The render target is opaque.

ConstantAlpha:  The render target contains uniform transparency.

PerPixelAlpha:  The render target contains per-pixel transparency.

ColorKey:  The render target is opaque, but a range of colors MUST be treated as fully transparent.