3.3.5.3.2.6 Sending a Set Topology Response Message

The structure and fields of the Set Topology Response message are specified in section 2.2.5.2.6.

The client MUST send the Set Topology Response message when it receives the Set Topology Request message. In the response, the client MUST indicate whether the player is ready to start or the presentation setup was unsuccessful. The client MUST NOT send any other message to the server between the Set Topology Request and Set Topology Response messages; otherwise, the server behavior is not defined.