2.2.2.41 WINSTATIONCLIENTDATA

The WINSTATIONCLIENTDATA structure is a ClientData structure used to send data through RpcWinStationSetInformation to the client.

 typedef struct _WINSTATIONCLIENTDATA {
   CLIENTDATANAME DataName;
   BOOLEAN fUnicodeData;
 } WINSTATIONCLIENTDATA,
  *PWINSTATIONCLIENTDATA;

DataName: Identifies the type of data sent in this WINSTATIONCLIENTDATA structure. The definition is dependent on the caller and on the client receiving it. This MUST be a data name following a format similar to that of the CLIENTDATANAME data type.

fUnicodeData: TRUE indicates data is in Unicode format; FALSE otherwise.