1 Introduction
The Windows Media HTTP Push Distribution Protocol is based on the Hypertext Transfer Protocol (HTTP) (as specified in [RFC2616]). It is used for transferring real-time multimedia data (for example, audio and video) from a client to a server. The client of the Windows Media HTTP Push Distribution Protocol is likely to be an encoder application, perhaps implemented by using the Windows Media Encoder software development kit (SDK). For more information, see [WMESDK].
Sections 1.5, 1.8, 1.9, 2, and 3 of this specification are normative. All other sections and examples in this specification are informative.