GUID

GUIDs identify objects such as interfaces, manager entry-point vectors (EPVs), and class objects. A GUID is a 128-bit value consisting of one group of 8 hexadecimal digits, followed by three groups of 4 hexadecimal digits each, followed by one group of 12 hexadecimal digits. The following example GUID shows the groupings of hexadecimal digits in a GUID: 6B29FC40-CA47-1067-B31D-00DD010662DA

The GUID structure stores a GUID.

typedef struct _GUID {  DWORD Data1;  WORD Data2;  WORD Data3;  BYTE Data4[8];
} GUID;

Members

  • Data1
    Specifies the first 8 hexadecimal digits of the GUID.
  • Data2
    Specifies the first group of 4 hexadecimal digits.
  • Data3
    Specifies the second group of 4 hexadecimal digits.
  • Data4
    Array of 8 bytes. The first 2 bytes contain the third group of 4 hexadecimal digits. The remaining 6 bytes contain the final 12 hexadecimal digits.

Remarks

GUIDs are the Microsoft implementation of the distributed computing environment (DCE) universally unique identifier ( UUID). The RPC run-time libraries use UUIDs to check for compatibility between clients and servers and to select among multiple implementations of an interface. The Windows access-control functions use GUIDs to identify the type of object that an object-specific ACE in an access-control list (ACL) protects.

Requirements

Client Requires Windows Vista, Windows XP, Windows 2000 Professional, Windows NT Workstation, Windows Me, Windows 98, or Windows 95.
Server Requires Windows Server "Longhorn", Windows Server 2003, Windows 2000 Server, or Windows NT Server.
Header

Declared in Rpcdce.h; include Rpc.h.

See Also

ACCESS_ALLOWED_OBJECT_ACE
ACE
ACL
UUID
UUID_VECTOR