D3DMPMISCCAPS Values

A version of this page is also available for

Windows Embedded CE 6.0 R3

4/8/2010

The following table shows values that are used in the PrimitiveMiscCaps member of the D3DMCAPS structure to describe miscellaneous capabilities related to primitive handling.

Value Description

D3DMPMISCCAPS_CULLNONE

Indicates that the device is capable of disabling backface culling. See the D3DMCULL_NONE value in the D3DMCULL enumeration.

D3DMPMISCCAPS_CULLCW

Indicates that the device is capable of culling primitives clockwise (D3DMCULL_CW).

D3DMPMISCCAPS_CULLCCW

Indicates that the device is capable of culling primitives counter clockwise. See the D3DMCULL_CCW value in the D3DMCULL enumeration.

D3DMPMISCCAPS_COLORWRITEENABLE

Indicates that the device is capable of independent color channel masking during pixel write. See the D3DMRS_COLORWRITEENABLE value in the D3DMRENDERSTATETYPE enumeration.

D3DMPMISCCAPS_TSSARGTEMP

Indicates that the device supports the temporary register (see D3DMTA_TEMP in D3DMTA Values) in its texturing unit.

D3DMPMISCCAPS_ALPHABLEND

Indicates that the device supports some form of alpha blending in the pixel processing phase. See the descriptions of the SrcBlendCaps, DestBlendCaps and BlendOpCaps members of the D3DMCAPS structure for supported operations.

D3DMPMISCCAPS_ALPHACMP

Indicates that the device supports some form of alpha comparisons in the pixel processing phase. See the description of the AlphaCmpCaps member of the D3DMCAPS structure for supported comparison operators.

Requirements

Header d3dmcaps.h
Windows Embedded CE Windows CE 5.0 and later
Windows Mobile Windows Mobile Version 5.0 and later

See Also

Reference

Direct3D Mobile Capability Bits
Direct3D Mobile Macros