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This method lets an application create a decoded image object from a file.
HRESULT CreateImageFromFile( const WCHAR* filename, IImage** image );
[in] A WCHAR array containing the name of the source file.
[out] A pointer to the resulting IImage interface pointer.
If successful, this method returns S_OK.
This method may return E_POINTER if it fails.
When the decoded image object is created, it only keeps a reference to the external data source and does not immediately decode the image. The decoded image opens the file in read-only mode and allows shared-read access to it.
Be aware that decoded image objects are read-only. In particular, you cannot modify the image data. However, you can display it onto a destination graphics context or push its data into an image sink. For more information, see IImage.
|Windows Embedded CE||Windows CE 5.0 and later|
|Windows Mobile||Windows Mobile Version 5.0 and later|