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This function selects an object into a specified device context. The new object replaces the previous object of the same type.
HGDIOBJ SelectObject( HDC hdc, HGDIOBJ hgdiobj );
[in] Handle to the device context.
[in] Handle to the object to be selected.
The specified object must have been created by using one of the following functions.
(Bitmaps can be selected for memory device contexts only, and for only one device context at a time.)
If the selected object is not a region, the handle of the object being replaced indicates success.
If the selected object is a region, one of the following values indicates success.
Region consists of a single rectangle.
Region consists of more than one rectangle.
Region is empty.
NULL indicates that an error occurred and the selected object is not a region. Otherwise, a GDI_ERROR value is returned.
This function returns the previously selected object of the specified type.
An application should always replace a new object with the original, default object after it has finished drawing with the new object.
An application cannot select a bitmap into more than one device context at a time.
|Windows Embedded CE||Windows CE 1.0 and later|
|Windows Mobile||Windows Mobile Version 5.0 and later|