ID3DXFragmentLinker::GetFragmentHandleByName
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ID3DXFragmentLinker::GetFragmentHandleByName
Get a fragment handle by name.
D3DXHANDLE GetFragmentHandleByName( LPCSTR Name );
Parameters
- Name
[in] Fragment name.
Return Values
Unique identifier to the fragment. See Handles (Direct3D 9). A return value of (D3DX_HANDLE)0 means that no entry for the name was found.
Requirements
Header: Declared in D3DX9Shader.h.
Library: Use D3dx9.lib.
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