ID3DXFragmentLinker::GetFragmentHandleByName

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ID3DXFragmentLinker::GetFragmentHandleByName

Get a fragment handle by name.

  D3DXHANDLE 
  GetFragmentHandleByName(
  LPCSTR Name
);

Parameters

  • Name
    [in] Fragment name.

Return Values

Unique identifier to the fragment. See Handles (Direct3D 9). A return value of (D3DX_HANDLE)0 means that no entry for the name was found.

Requirements

Header: Declared in D3DX9Shader.h.

Library: Use D3dx9.lib.