ID3DXSPMesh::CloneMeshFVF
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NOTE: The ID3DXPMesh and ID3DXSPMesh interfaces are now obsolete and will be removed in a future release.
ID3DXSPMesh::CloneMeshFVF
Clones a mesh using a flexible vertex format (FVF) code.
HRESULT CloneMeshFVF( DWORD Options, DWORD FVF, LPDIRECT3DDEVICE9 pD3DDevice, DWORD * pAdjacencyOut, DWORD * pVertexRemapOut, LPD3DXMESH * ppCloneMesh );
Parameters
- Options
[in] Combination of one or more flags from the D3DXMESH enumeration, specifying creation options for the mesh. - FVF
[in] Combination of FVF codes, specifying the vertex format for the vertices in the output mesh. For the values of the codes, see D3DFVF. - pD3DDevice
[in] Pointer to an IDirect3DDevice9 interface, representing the device object associated with the mesh. - pAdjacencyOut
[out] Pointer to an array of three DWORDs per face, specifying the three neighbors for each face in the source mesh. - pVertexRemapOut
[out] Pointer to an array containing the index for each vertex. - ppCloneMesh
[out] Address of a pointer to an ID3DXPMesh interface, representing the cloned mesh.
Return Values
If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be one of the following: D3DERR_INVALIDCALL, E_OUTOFMEMORY.
Remarks
CloneMeshFVF can be used to convert a mesh from one FVF to another.
Requirements
Header: Declared in D3DX9Mesh.h.
Library: Use D3dx9.lib.
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