AnimationController.RegisterAnimationOutput(Frame) Method (Microsoft.DirectX.Direct3D)

Adds an animation output to the animation controller and registers objects for scale, rotate, and translate (SRT) transformations.

Definition

Visual Basic Public Sub RegisterAnimationOutput( _
    ByVal animationFrame As Frame _
)
C# public void RegisterAnimationOutput(
    Frame animationFrame
);
C++ public:
void RegisterAnimationOutput(
    FrameanimationFrame
);
JScript public function RegisterAnimationOutput(
    animationFrame : Frame
);

Parameters

animationFrame Microsoft.DirectX.Direct3D.Frame
A Frame object that encapsulates a transform frame in a transformation frame hierarchy. Uses the Frame.TransformationMatrix property.

Remarks

If the animation output is already registered, animationFrame.TransformationMatrix is filled with the input transformation data.

Exceptions

InvalidCallException

The method call is invalid. For example, a method's parameter might contain an invalid value.

OutOfMemoryExceptionLeave Site

Microsoft Direct3D could not allocate sufficient memory to complete the call.