SkinInformation.SkinInformation(BaseMesh,Int32,GraphicsStream) Constructor (Microsoft.DirectX.Direct3D)
Initializes a new instance of the SkinInformation class.
Definition
Visual Basic Public Sub New( _
ByVal baseMesh As BaseMesh, _
ByVal boneCombinationTableLength As Integer, _
ByVal boneCombinationTable As GraphicsStream _
)C# public SkinInformation(
BaseMesh baseMesh,
int boneCombinationTableLength,
GraphicsStream boneCombinationTable
);C++ public:
SkinInformation(
BaseMesh^ baseMesh,
int boneCombinationTableLength,
GraphicsStream^ boneCombinationTable
);JScript public function SkinInformation(
baseMesh : BaseMesh,
boneCombinationTableLength : int,
boneCombinationTable : GraphicsStream
);
Parameters
baseMesh Microsoft.DirectX.Direct3D.BaseMesh
A BaseMesh object from which to create the skin mesh.boneCombinationTableLength System.Int32
Value that represents the bone combination table length.boneCombinationTable Microsoft.DirectX.GraphicsStream
A GraphicsStream object that contains the bone combinations.
Remarks
Exceptions
The method call is invalid. For example, a method's parameter might contain an invalid value.
Microsoft Direct3D could not allocate sufficient memory to complete the call.
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