ColorOperator.Lerp(Color,Color,Single) Method (Microsoft.DirectX.Direct3D)
Creates a color value using linear interpolation.
Definition
Visual Basic Public Shared Function Lerp( _
ByVal c1 As Color, _
ByVal c2 As Color, _
ByVal s As Single _
) As ColorC# public static Color Lerp(
Colorc1,
Colorc2,
float s
);C++ public:
static ColorLerp(
Colorc1,
Colorc2,
float s
);JScript public static function Lerp(
c1 : Color,
c2 : Color,
s : float
) : Color;
Parameters
c1 System.Drawing.Color
A Colorobject that specifies the first source color.
c2 System.Drawing.Color
A Colorobject that specifies the second source color.
s System.Single
Floating-point value that linearly interpolates between the colors c1 and c2, treating them both as 4-D vectors. There are no limits on this parameter's value.
Return Value
System.Drawing.Color
A Colorobject that represents the result of the linear interpolation.
Remarks
If linear interpolation is performed between the colors A and B, and s is 0, the resulting color is A. If s is 1, the resulting color is B.
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