Peer.SendTo(Int32,GCHandle,Int32,Int32,SendFlags,Object) Method (Microsoft.DirectX.DirectPlay)

Warning: This method is deprecated. Deprecated components of Microsoft DirectX 9.0 for Managed Code are considered obsolete. While these components are still supported in this release of DirectX 9.0 for Managed Code, they may be removed in the future. When writing new applications, you should avoid using these deprecated components. When modifying existing applications, you are strongly encouraged to remove any dependency on these components.

Transmits data to another peer or group within the session by sending a message to the appropriate message handlers. The message can be sent synchronously or asynchronously. Deprecated.

Definition

Visual Basic Public Sub SendTo( _
    ByVal playerID As Integer, _
    ByVal gcbuffer As GCHandleLeave Site, _
    ByVal bufferSize As Integer, _
    ByVal timeOut As Integer, _
    ByVal flags As SendFlags, _
    ByVal context As Object _
)
C# public void SendTo(
    int playerID,
    GCHandleLeave Site gcbuffer,
    int bufferSize,
    int timeOut,
    SendFlags flags,
    object context
);
C++ public:
void SendTo(
    int playerID,
    GCHandleLeave Site gcbuffer,
    int bufferSize,
    int timeOut,
    SendFlags flags,
    ObjectLeave Sitecontext
);
JScript public function SendTo(
    playerID : int,
    gcbuffer : GCHandleLeave Site,
    bufferSize : int,
    timeOut : int,
    flags : SendFlags,
    context : ObjectLeave Site
);

Parameters

playerID System.Int32
gcbuffer System.Runtime.InteropServices.GCHandle
bufferSize System.Int32
timeOut System.Int32
flags Microsoft.DirectX.DirectPlay.SendFlags
context System.Object