UI_ANIMATION_SECONDS Structure

[This documentation is preliminary and is subject to change.]

The unit of time used for all animations.

Syntax

typedef struct {
  Double ;
} UI_ANIMATION_SECONDS;

Members

Used By

Remarks

The constant UI_ANIMATION_SECONDS_EVENTUALLY is a special value to indicate that any predetermined time in the future is acceptable.

Requirements

Minimum supported client Windows 7
Minimum supported server None supported
Client Windows 7
Header UIAnimation.h
IDL UIAnimation.idl

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Build date: 4/29/2009