D3D12_VERTEX_BUFFER_VIEW_DESC structure
[This documentation is preliminary and is subject to change.]
Describes the vertex buffer to view.
Syntax
typedef struct D3D12_VERTEX_BUFFER_VIEW_DESC {
UINT StrideInBytes;
UINT64 OffsetInBytes;
UINT64 SizeInBytes;
} D3D12_VERTEX_BUFFER_VIEW_DESC;
Members
StrideInBytes
The stride in bytes. Each stride is the size (in bytes) of the elements that are to be used from the vertex buffer.OffsetInBytes
The offset in bytes into the vertex buffer to start viewing.SizeInBytes
The size in bytes of the vertex buffer.
Requirements
Header |
D3D12.h |