CD3D12_HEAP_DESC::CD3D12_HEAP_DESC(const D3D12_RESOURCE_ALLOCATION_INFO&, D3D12_CPU_PAGE_PROPERTY, D3D12_MEMORY_POOL, D3D12_HEAP_FLAGS) constructor

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Instantiates a new instance of a CD3D12_HEAP_DESC structure that is initialized with values to describe the heap.

Syntax

CD3D12_HEAP_DESC(
  [ref] const D3D12_RESOURCE_ALLOCATION_INFO &resAllocInfo,
              D3D12_CPU_PAGE_PROPERTY        cpuPageProperties,
              D3D12_MEMORY_POOL              memoryPoolPreference,
              D3D12_HEAP_FLAGS               miscFlags = D3D12_HEAP_FLAG_NONE
);

Parameters

Requirements

Header

D3D12.h

See also

CD3D12_HEAP_DESC