ID3D12CommandList::BeginEventInt method
[This documentation is preliminary and is subject to change.]
Starts a user-defined event for a timing capture of command list activity.
Syntax
void BeginEventInt(
[in] LPCWSTR pLabel,
[in] INT Data
);
Parameters
pLabel [in]
Type: LPCWSTRA string that labels the event.
Data [in]
Type: INTAn integer that holds data for the event.
Return value
This method does not return a value.
Remarks
Starts a CPU timing capture that must be ended with a call to ID3D12CommandList::EndEvent. Calls to BeginEventInt and EndEvent can be nested, but can't overlap, and there must be an exact match for each call.
Each call to BeginEventInt must have a matching call to EndEvent. There is a low overhead to using this function, so up to several hundred thousand calls to PIXBeginEvent can be made per second. BeginEventInt and EndEvent pairs can be nested to any depth.
Requirements
Header |
D3D12.h |
Library |
D3D12.lib |
DLL |
D3D12.dll |