ID3D12CommandList::SetGraphicsRootUnorderedAccessViewSingleUse method

[This documentation is preliminary and is subject to change.]

Sets a single-use unordered-access-view in the graphics root signature.

Syntax

void SetGraphicsRootUnorderedAccessViewSingleUse(
  [in]            UINT RootParameterIndex,
  [in, optional]  ID3D12Resource *pResource,
  [in]            const D3D12_UNORDERED_ACCESS_VIEW_DESC *pDesc
);

Parameters

Return value

Returns nothing.

Requirements

Header

D3D12.h

Library

D3D12.lib

DLL

D3D12.dll

See also

ID3D12CommandList