ID3D12CommandList::SetIndexBufferSingleUse method
[This documentation is preliminary and is subject to change.]
Sets a single-use index-buffer-view.
Syntax
void SetIndexBufferSingleUse(
[in, optional] ID3D12Resource *pBuffer,
[in] const D3D12_INDEX_BUFFER_VIEW_DESC *pDesc
);
Parameters
pBuffer [in, optional]
Type: ID3D12Resource*A pointer to the ID3D12Resource interface that represents the index buffer to set.
pDesc [in]
Type: const D3D12_INDEX_BUFFER_VIEW_DESC*A pointer to a D3D12_INDEX_BUFFER_VIEW_DESC structure that describes the index-buffer-view to set.
Return value
Returns nothing.
Requirements
Header |
D3D12.h |
Library |
D3D12.lib |
DLL |
D3D12.dll |