Load function

Gets one value.

Syntax

uint Load(
  in  uint address
);

Parameters

  • address [in]
    Type: uint

    The input address in bytes, which must be a multiple of 4.

Return value

Type: uint

One value.

Remarks

This function is supported for the following types of shaders:

Vertex Hull Domain Geometry Pixel Compute
x x

 

See also

Shader Model 5

 

 

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Build date: 6/14/2013