Load function
Gets one value.
Syntax
uint Load(
in uint address
);
Parameters
address [in]
Type: uintThe input address in bytes, which must be a multiple of 4.
Return value
Type: uint
One value.
Remarks
This function is supported for the following types of shaders:
| Vertex | Hull | Domain | Geometry | Pixel | Compute |
|---|---|---|---|---|---|
| x | x |
See also
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Build date: 6/14/2013