D3DKMT_SHAREOBJECT structure

[This documentation is preliminary and is subject to change.]

TBD

Syntax

typedef struct _D3DKMT_SHAREOBJECT {
  D3DKMT_HANDLE     hObject;
#if defined(_NTDEF_) || defined(_WINTERNL_)
  OBJECT_ATTRIBUTES *pObjectAttributes;
#else 
  VOID              *pObjectAttributes;
#endif 
  DWORD             dwDesiredAccess;
  HANDLE            hSharedNtHandle;
} D3DKMT_SHAREOBJECT;

Members

  • hObject
    [in] A D3DKMT_HANDLE data type that represents a handle to the local object. This object handle can be derived from the calling process.

  • pObjectAttributes

  • pObjectAttributes

  • dwDesiredAccess

  • hSharedNtHandle
    [out]

Requirements

Minimum supported client

Windows 8 Consumer Preview

Minimum supported server

Windows Server 8 Beta

Header

D3dkmthk.h (include D3dkmthk.h)

 

 

Build date: 2/6/2012