IDirectManipulationManager::CreateMotion method

[This documentation is preliminary and is subject to change.]

Applies to: desktop apps only

Factory method to create a new motion object.

Syntax

HRESULT CreateMotion(
  [in]           DOUBLE slope,
  [in]           DOUBLE intercept,
  [in]           DIRECTMANIPULATION_INPUT_TYPE type,
  [in]           REFIID riid,
  [out, retval]  void **object
);

Parameters

  • slope [in]
    TBD

  • intercept [in]
    TBD

  • type [in]
    TBD

  • riid [in]
    A reference to the identifier of the interface to be used

  • object [out, retval]
    The new motion object.

Return value

If this method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.

Requirements

Minimum supported client

Windows Developer Preview

Minimum supported server

Windows Server Developer Preview

IDL

DirectManipulation.idl

See also

IDirectManipulationManager

 

 

Build date: 12/12/2011