IDirectManipulationRegion::SetInputMode method

[This documentation is preliminary and is subject to change.]

Applies to: desktop apps only

Sets how input is processed for this storyboard.

Syntax

HRESULT SetInputMode(
  [in]  DIRECTMANIPULATION_INPUT_MODE mode
);

Parameters

  • mode [in]
    The input mode for this storyboard.

Return value

If this method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.

Remarks

This method determines if the application is responsible for calling ProcessInput or if this will be called automatically on the application’s behalf.

Requirements

Minimum supported client

Windows Developer Preview

Minimum supported server

Windows Server Developer Preview

IDL

DirectManipulation.idl

See also

IDirectManipulationRegion

 

 

Build date: 12/12/2011