IDirectManipulationRegion::SetInputMode method
[This documentation is preliminary and is subject to change.]
Applies to: desktop apps only
Sets how input is processed for this storyboard.
Syntax
HRESULT SetInputMode(
[in] DIRECTMANIPULATION_INPUT_MODE mode
);
Parameters
- mode [in]
The input mode for this storyboard.
Return value
If this method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.
Remarks
This method determines if the application is responsible for calling ProcessInput or if this will be called automatically on the application’s behalf.
Requirements
Minimum supported client |
Windows Developer Preview |
Minimum supported server |
Windows Server Developer Preview |
IDL |
DirectManipulation.idl |
See also
Build date: 12/12/2011