TeamFoundationTeamService Class
Inheritance Hierarchy
System.Object
Microsoft.TeamFoundation.Framework.Server.TeamFoundationTeamService
Namespace: Microsoft.TeamFoundation.Framework.Server
Assembly: Microsoft.TeamFoundation.Framework.Server (in Microsoft.TeamFoundation.Framework.Server.dll)
Syntax
'Declaration
Public Class TeamFoundationTeamService _
Implements ITeamFoundationService
public class TeamFoundationTeamService : ITeamFoundationService
public ref class TeamFoundationTeamService : ITeamFoundationService
type TeamFoundationTeamService =
class
interface ITeamFoundationService
end
public class TeamFoundationTeamService implements ITeamFoundationService
The TeamFoundationTeamService type exposes the following members.
Constructors
| Name | Description | |
|---|---|---|
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TeamFoundationTeamService |
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Methods
| Name | Description | |
|---|---|---|
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CheckTeamName | |
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CreateTeam | Create a Team on server by using optional properties |
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Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
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Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
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GetDefaultTeam | Gets default team for the project |
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GetDefaultTeamId | Returns default team id for the project. |
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GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
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GetType | Gets the Type of the current instance. (Inherited from Object.) |
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HasTeamPermission | Determine whether a user has the specified permission on this team |
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IsDefaultTeam | Checks to see whether identity is a default team for project it is associated with |
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IsValidTeamName | |
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MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
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QueryTeams(TeamFoundationRequestContext, IdentityDescriptor) | Query all Team groups that given user is a member of. |
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QueryTeams(TeamFoundationRequestContext, Dictionary<String, Guid>) | |
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QueryTeams(TeamFoundationRequestContext, String) | Query all Team groups in given project. |
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ReadTeam(TeamFoundationRequestContext, IdentityDescriptor, IEnumerable<String>) | Read Team group by descriptorspecifies extended properties to read, refer Prpoperty Service API. Set to null for all properties. |
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ReadTeam(TeamFoundationRequestContext, Guid, IEnumerable<String>) | Read Team group by TeamFoundationIdspecifies extended properties to read, refer Prpoperty Service API. Set to null for all properties. |
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ReadTeam(TeamFoundationRequestContext, String, String, IEnumerable<String>) | Read Team group by name in given project |
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ReadTeamMembers | Get team member identities. |
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ServiceEnd | |
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ServiceStart | |
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SetDefaultTeam | Sets default team for the project |
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SetDefaultTeamId | Sets default team for the project |
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ToString | Returns a string that represents the current object. (Inherited from Object.) |
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UpdateTeam | Updates underlying identity properties. |
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Thread Safety
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.
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