# Vector3 Members

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[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]

Describes and manipulates a vector in three-dimensional (3-D) space.

The Vector3 type exposes the following members.

## Constructors

Name | Description | |
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Vector3 | Initializes a new instance of the Vector3 structure. |

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## Methods

Name | Description | |
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Add | Overloaded. Adds two 3-D vectors. | |

Cross | Determines the cross product of the two specified 3-D vectors. | |

Dot | Determines the dot product of the two specified 3-D vectors. | |

Equals | Returns a value that indicates whether the current instance is equal to a specified object. (Overrides ValueType.Equals(Object).) | |

Finalize | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) | |

GetHashCode | Returns the hash code for the current instance. (Overrides ValueType.GetHashCode().) | |

GetType | Gets the Type of the current instance. (Inherited from Object.) | |

Length | Overloaded. Returns the length of a 3-D vector. | |

LengthSq | Overloaded. Returns the square of the length of a 3-D vector. | |

Lerp | Performs a linear interpolation between two 3-D vectors. | |

Maximize | Overloaded. Creates a 3-D vector that is made up of the largest components of two 3-D vectors. | |

MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |

Minimize | Overloaded. Creates a 3-D vector that is made up of the smallest components of two 3-D vectors. | |

Multiply | Multiplies a 3-D vector. | |

Normalize | Overloaded. Creates a normalized version of a 3-D vector. | |

Project | Overloaded. Projects a vector from object space into screen space. | |

Scale | Overloaded. Scales a 3-D vector. | |

Subtract | Overloaded. Subtracts two 3-D vectors. | |

ToString | Returns a String that represents the current Object. (Inherited from Object.) | |

Transform | Overloaded. Transforms a specified 3-D vector or array of 3-D vectors using a given matrix. | |

TransformCoordinate | Overloaded. Transforms a 3-D vector or an array of 3-D vectors using a given matrix, projecting the result back into w = 1. | |

TransformNormal | Overloaded. Transforms a 3-D vector normal using the specified matrix. | |

Unproject | Overloaded. Projects a vector from screen space into object space. |

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## Operators

Name | Description | |
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Addition | Adds two 3-D vectors. | |

Equality | Compares two 3-D vectors to determine whether they are the same. | |

Inequality | Compares two 3-D vectors to determine whether they are different. | |

Multiply | Overloaded. Determines the product of a number and a 3-D vector. | |

Subtraction | Subtracts a 3-D vector from another 3-D vector. | |

UnaryNegation | Returns a 3-D vector that is the negation of the specified 3-D vector. |

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## Fields

Name | Description | |
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X | Represents the x component of the 3-D vector. | |

Y | Represents the y component of the 3-D vector. | |

Z | Represents the z component of the 3-D vector. |

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## Properties

Name | Description | |
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Empty | Retrieves an empty 3-D vector. |

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