Vector3.Unproject Method (Viewport, Matrix, Matrix, Matrix)
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Projects the current vector from screen space into object space.
Assembly: Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)
'Declaration Public Sub Unproject ( _ viewport As Viewport, _ projection As Matrix, _ view As Matrix, _ world As Matrix _ ) 'Usage Dim instance As Vector3 Dim viewport As Viewport Dim projection As Matrix Dim view As Matrix Dim world As Matrix instance.Unproject(viewport, projection, _ view, world)
public void Unproject( Viewport viewport, Matrix projection, Matrix view, Matrix world )
public: void Unproject( Viewport viewport, Matrix projection, Matrix view, Matrix world )
member Unproject : viewport:Viewport * projection:Matrix * view:Matrix * world:Matrix -> unit
A Viewport structure that represents the viewport.
A Matrix structure that represents the projection matrix.
A Matrix structure that represents the view matrix.
A Matrix structure that represents the world matrix.
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.
Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
.NET Compact Framework
Supported in: 3.5, 2.0