Region.IsVisible(const RectF, const Graphics*) method
Applies to: desktop apps only
The Region::IsVisible method determines whether a rectangle intersects this region.
Syntax
BOOL IsVisible(
[in, ref] const RectF &rect,
[in] const Graphics *g
) const;
Parameters
rect [in, ref]
Type: const RectFReference to a rectangle to test.
g [in]
Type: const Graphics*Optional. Pointer to a Graphics object that contains the world and page transformations required to calculate the device coordinates of this region and the rectangle. The default value is NULL.
Return value
Type:
Type: BOOL
If the rectangle intersects this region, this method returns TRUE; otherwise, it returns FALSE.
Requirements
Minimum supported client |
Windows XP, Windows 2000 Professional |
Minimum supported server |
Windows 2000 Server |
Product |
GDI+ 1.0 |
Header |
Gdiplusheaders.h (include Gdiplus.h) |
Library |
Gdiplus.lib |
DLL |
Gdiplus.dll |
See also
Send comments about this topic to Microsoft
Build date: 3/6/2012