Region.Intersect(const Region*) method

Applies to: desktop apps only

The Region::Intersect method updates this region to the portion of itself that intersects another region.

Syntax

Status Intersect(
  [in]  const Region *region
);

Parameters

  • region [in]
    Type: const Region*

    Pointer to a Region object to use to update this Region object.

Return value

Type:

Type: Status****

If the method succeeds, it returns Ok, which is an element of the Status enumeration.

If the method fails, it returns one of the other elements of the Status enumeration.

Examples

The following example creates two regions, one from a path and the other from a rectangle. The code then uses the rectangular region to update the path region.

VOID Example_IntersectReg(HDC hdc)
{
   Graphics graphics(hdc);

   Point points[] = {
      Point(110, 20),
      Point(120, 30),
      Point(100, 60),
      Point(120, 70),
      Point(150, 60),
      Point(140, 10)};

   Rect rect(65, 15, 70, 45);
   GraphicsPath path;
   SolidBrush solidBrush(Color(255, 255, 0, 0));

   path.AddClosedCurve(points, 6);

   // Create a region from a path.
   Region pathRegion(&path);    

   // Create a region from a rectangle.
   Region rectRegion(rect);

   // Update the region to the portion that intersects with another region.
   pathRegion.Intersect(&rectRegion);

   graphics.FillRegion(&solidBrush, &pathRegion);
}

Requirements

Minimum supported client

Windows XP, Windows 2000 Professional

Minimum supported server

Windows 2000 Server

Product

GDI+ 1.0

Header

Gdiplusheaders.h (include Gdiplus.h)

Library

Gdiplus.lib

DLL

Gdiplus.dll

See also

Region

Rect

Status

 

 

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Build date: 3/6/2012