wglGetCurrentContext

The wglGetCurrentContext function obtains a handle to the current OpenGL rendering context of the calling thread.

HGLRC wglGetCurrentContext(VOID);

Parameters

This function has no parameters.

Return Values

If the calling thread has a current OpenGL rendering context, wglGetCurrentContext returns a handle to that rendering context. Otherwise, the return value is NULL.

Remarks

The current OpenGL rendering context of a thread is associated with a device context by means of the wglMakeCurrent function. You can use the wglGetCurrentDC function to obtain a handle to the device context associated with the current OpenGL rendering context.

Requirements

**  Windows NT/2000:** Requires Windows NT 3.5 or later.
**  Windows 95/98:** Requires Windows 95 or later. Available as a redistributable for Windows 95.
**  Header:** Declared in wingdi.h.
**  Import Library:** Use opengl32.lib.

See Also

OpenGL on Windows NT, Windows 2000, and Windows 95/98, WGL Functions, wglCreateContext, wglDeleteContext, wglGetCurrentDC, wglMakeCurrent