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BufferCaps.LocateInHardware Property (Microsoft.DirectX.DirectSound)

Retrieves whether the buffer must use hardware mixing.

Definition

Visual Basic Public ReadOnly Property LocateInHardware As Boolean
C# public bool LocateInHardware { get; }
C++ public:
property bool LocateInHardware {
        bool get();
}
JScript public function get LocateInHardware() : boolean

Property Value

System.Boolean
Value that is set to true if the buffer must use hardware mixing; otherwise, false.

This property is read-only.