BufferCaps.LocateInHardware Property (Microsoft.DirectX.DirectSound)
Retrieves whether the buffer must use hardware mixing.
Definition
Visual Basic Public ReadOnly Property LocateInHardware As Boolean C# public bool LocateInHardware { get; } C++ public:
property bool LocateInHardware {
bool get();
}JScript public function get LocateInHardware() : boolean
Property Value
System.Boolean
Value that is set to true if the buffer must use hardware mixing; otherwise, false.This property is read-only.