PrtSplitMeshClusterData.VertexStart Property (Microsoft.DirectX.Direct3D)

Retrieves or sets the initial vertex into remapped vertex array.

Definition

Visual Basic Public Property VertexStart As Integer
C# public int VertexStart { get; set; }
C++ public:
property int VertexStart {
        int get();
        void set(int value);
}
JScript public function get VertexStart() : int
public function set VertexStart(int);

Property Value

System.Int32
Initial vertex into remapped vertex array.

This property is read/write.