XFileSaveData Class (Microsoft.DirectX.Direct3D)
Applications use the methods of the XFileSaveData class to add data objects as children of a .x file data node.
Visual Basic NotInheritable Public Class XFileSaveData
C# public sealed class XFileSaveData : MarshalByRefObject, IDisposable C++ public ref class XFileSaveData sealed : MarshalByRefObject, IDisposable JScript public final class XFileSaveData extends MarshalByRefObject implements IDisposable
The following table lists the members exposed by the object.
Event Description Disposing Occurs when the Dispose method is called or when the XFileSaveData object is finalized and collected by the garbage collector of the .NET common language runtime.
Method Description AddDataObject Adds a data object as a child of the XFileSaveData file data node. AddDataReference Adds a data reference as a child of this XFileSaveData file data node. The data reference points to a file data object. Dispose Immediately releases the unmanaged resources used by the XFileSaveData object. Equals Returns a value that indicates whether the current instance is equal to a specified object. Finalize Allows the XFileSaveData object to free resources before it is destroyed by the garbage collector. GetHashCode Returns the hash code for the current instance. GetObjectByValue This member supports the infrastructure for Microsoft DirectX 9.0 for Managed Code and is not intended to be used directly from your code. GetSaveObject Retrieves the XFileSaveObject for this file data node. op_Equality Compares the current instance of a class to another instance to determine whether they are the same. op_Inequality Compares the current instance of a class to another instance to determine whether they are different. raise_Disposing Raises the Microsoft.DirectX.Direct3D.XFileSaveData.Disposing event when called from within a derived class. UpdateUnmanagedPointer Updates the unmanaged pointer for this XFileSaveData object. This method supports the Microsoft .NET Framework infrastructure and is not intended to be used directly in your code. XFileSaveData Initializes a new instance of the XFileSaveData class.
Property Description Disposed Gets a value that indicates whether the object is disposed. Id Retrieves the GUID of this XFileSaveData file data node. Name Retrieves the name of this XFileSaveData file data node. Type Retrieves the template globally unique identifier (GUID) of this file data node. UnmanagedComPointer Returns the unmanaged Component Object Model (COM) ID3DXFileSaveData interface pointer.
Namespace Microsoft.DirectX.Direct3D Assembly Microsoft.DirectX.Direct3DX (microsoft.directx.direct3dx.dll) Strong Name Microsoft.DirectX.Direct3DX, Version=1.0.900.0, Culture=neutral, PublicKeyToken=d3231b57b74a1492