TextureGutterHelper.ApplyGutters(GraphicsStream,Int32,Int32,Int32) Method (Microsoft.DirectX.Direct3D)
Applies gutters to a texture object.
Definition
Visual Basic Public Sub ApplyGutters( _
ByVal data As GraphicsStream, _
ByVal numCoefficients As Integer, _
ByVal width As Integer, _
ByVal height As Integer _
)C# public void ApplyGutters(
GraphicsStream data,
int numCoefficients,
int width,
int height
);C++ public:
void ApplyGutters(
GraphicsStream^ data,
int numCoefficients,
int width,
int height
);JScript public function ApplyGutters(
data : GraphicsStream,
numCoefficients : int,
width : int,
height : int
);
Parameters
data Microsoft.DirectX.GraphicsStream
A GraphicsStream object of texture data to add gutters to.numCoefficients System.Int32
Number of scalars per color channel used in memory to store samples.width System.Int32
Width of the texture, in pixels, obtained from the TextureGutterHelper.Width property.height System.Int32
Height of the texture, in pixels, obtained from the TextureGutterHelper.Height property.
Remarks
Class 2 texels are generated by resampling class 1 and class 4 texels.
Exceptions
The method call is invalid. For example, a method's parameter might contain an invalid value.