ShaderLoader.GetShaderSize(GraphicsStream) Method (Microsoft.DirectX.Direct3D)
Returns the size of the shader byte code, in bytes.
Definition
Visual Basic Public Shared Function GetShaderSize( _
ByVal function As GraphicsStream _
) As IntegerC# public static int GetShaderSize(
GraphicsStream function
);C++ public:
static int GetShaderSize(
GraphicsStream^ function
);JScript public static function GetShaderSize(
function : GraphicsStream
) : int;
Parameters
function Microsoft.DirectX.GraphicsStream
A GraphicsStream object that contains the shader function stream.
Return Value
System.Int32
An integer that represents the size of the shader byte code, in bytes.
Remarks
Exceptions
The method call is invalid. For example, a method's parameter might contain an invalid value.
The data is invalid.
Microsoft Direct3D could not allocate sufficient memory to complete the call.