PixelShader.PixelShader(IntPtr) Constructor (Microsoft.DirectX.Direct3D)

Initializes a new instance of the PixelShader class.

Definition

Visual Basic Public Sub New( _
    ByVal unmanagedObject As IntPtrLeave Site _
)
C# public PixelShader(
    IntPtrLeave Site unmanagedObject
);
C++ public:
 PixelShader(
    IntPtrLeave Site unmanagedObject
);
JScript public function PixelShader(
    unmanagedObject : IntPtrLeave Site
);

Parameters

unmanagedObject System.IntPtr
Pointer to an unmanaged Component Object Model (COM) IDirect3DPixelShader9 interface. This parameter is useful for working with unmanaged applications from managed code. Not supported.

Remarks

Exceptions

InvalidCallException

The method call is invalid. For example, a method's parameter might contain an invalid value.

OutOfVideoMemoryException

Microsoft Direct3D does not have enough display memory to perform the operation.

OutOfMemoryExceptionLeave Site

Direct3D could not allocate sufficient memory to complete the call.